| Trent Kollodge (480) 516-3019 trent@sinistermerriment.com |
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| OBJECTIVE | To further my career as a character animator in a studio environment. |
| SKILLS | Strong understanding of animation principals. Able to convey emotion, character, weight, and story. Traditional background in film, drawing, writing, and illustration. Knowledgeable about character creation and set-up in Maya, with an understanding of expressions, dynamics, modeling, texturing, lighting, and rendering. Excellent communication skills. |
| SOFTWARE | Maya, Photoshop, Illustrator. Familiar with: 3D Studio Max, Premier, After Effects. |
| WORK EXP. | Edge of Reality: Austin TX, 01/07-present Jr. Animator Produce realistic and exaggerated keyframe animations for 3D game play inc: player package, NPCs, usable interactions, and FPS weapons. Simple rigging and file set up for use by game engine. Work with small team to plan, produce, critique, and iterate on animations. University of Advancing Technology: Tempe AZ, 11/05-01/07 Freelance Animator -Artificial Life projects Produce 3D animations for integration with web content. Match animation poses and camera with live action footage. Work with small team to plan, organize, implement, and critique projects, including storyboards and pre-vis animation. KAON Interactive, Maynard MA, 10/06 Freelance 3D Modeling and Texturing Edited and produced low poly 3D models with textures for web. Exporting from 3DS Max 8 to vSpace Master. Education 2020; Scottsdale AZ, 9/05-10/05 Freelance Artist Produced concept art and pre-planning for 3D animated teachers. |
| EDUCATION | University of Advancing Technology; Tempe, AZ BA Multimedia 4/05, GPA: 4.0 Major: Multimedia w/ 3D Animation emphasis De Anza College; Cupertino, CA AA Film 4/94 Major: Film |
| PROJECTS | Cipher Complex -Animator |